
- #MINECRAFT LEGEND CORE 1.7.10 WINDOWS 10#
- #MINECRAFT LEGEND CORE 1.7.10 MODS#
- #MINECRAFT LEGEND CORE 1.7.10 CODE#
Shaders: Sildurs Enhanced Default v1.11.zip OptiFine Version: OptiFine_1.7.10_HD_U_E7 Is Modded: Definitely Client brand changed to 'fml,forge' Vec3 Pool Size: 0 (0 bytes 0 MB) allocated, 0 (0 bytes 0 MB) used GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.

UCHIJAA mcp (Wonderful-Wands-Mod-1.7.10.jar) States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
#MINECRAFT LEGEND CORE 1.7.10 MODS#
Optifine OptiFine_1.7.10_HD_U_E7 32 mods loaded, 32 mods active IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95įML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10. JVM Flags: 8 total -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_ -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32MĪABB Pool Size: 0 (0 bytes 0 MB) allocated, 0 (0 bytes 0 MB) used Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Java Version: 1.8.0_51, Oracle Corporation
#MINECRAFT LEGEND CORE 1.7.10 WINDOWS 10#
Operating System: Windows 10 (amd64) version 10.0
#MINECRAFT LEGEND CORE 1.7.10 CODE#
: Duplicate id value for 23!Īt .func_75682_a(SourceFile:64)Īt .ExtendedLiving.(ExtendedLiving.java:22)Īt .ExtendedLiving.register(ExtendedLiving.java:31)Īt .ExtendedPlayerEventHandler.onEntit圜onstructing(ExtendedPlayerEventHandler.java:39)Īt .eventhandler.ASMEventHandler_58_ExtendedPlayerEventHandler_onEntit圜onstructing_Entit圜onstructing.invoke(.dynamic)Īt .(ASMEventHandler.java:54)Īt .(EventBus.java:140)Īt .(Entity.java:179)Īt .(EntityLivingBase.java:119)Īt .(EntityLiving.java:91)Īt 圜reature.(SourceFile:23)Īt .EntityMob.(SourceFile:14)Īt .entity.EntityEnderGolem.(EntityEnderGolem.java:49)Īt .entity.EntityEnderGolem.(EntityEnderGolem.java:69)Īt ._76484_a(WorldGenFarlanderHouse5.java:693)Īt .(FarlandersWorldGenerator.java:186)Īt .(FarlandersWorldGenerator.java:22)Īt .(GameRegistry.java:112)Īt .ChunkProviderServer.func_73153_a(ChunkProviderServer.java:280)Īt .Chunk.func_76624_a(Chunk.java:1055)Īt .ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:190)Īt .ChunkProviderServer.loadChunk(ChunkProviderServer.java:131)Īt .ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101)Īt .func_71222_d(MinecraftServer.java:265)Īt .IntegratedServer.func_71247_a(IntegratedServer.java:130)Īt .IntegratedServer.func_71197_b(IntegratedServer.java:153)Īt .run(MinecraftServer.java:387)Īt $2.run(MinecraftServer.java:685)Ī detailed walkthrough of the error, its code path and all known details is as follows:

Well, this is awkward.ĭescription: Exception in server tick loop

So, I've wanted to play some minecraft with mods in version 1.7.10, but everytime I try to create a world, this message appears "The game crashed whilst exception in server tick loop"
